Michelangelo Scripts M.A.
I was asked by Deanith what were my thoughts on using the M.A. scripts. Unless you buy coins or are very lucky to win one on the wheel of fortune (which I did, 'bout the only good thing I ever won) this is a hard decision. I would definitely suggest one for the walls (I upgraded both my cities). After that the general consensus is to use it for the rally point. Why? because that will allow you to send waves of 100k troops. This makes capturing a lvl10 NPC town that much easier. (note I said easier not easy) If you can capture a level 10 town you will get a level 10 building of every sort (with exception warehouse) so saving you the need of M.A. scripts. I would certainly not use it to upgrade my town hall as it seems a waste just for 3 extra resource fields and to make yourself look pretty on the map (and a target). I will post a link to capturing a level 10 town if required but of course the one stumbling block is you need a spare town slot so its either a trip to the shop or get very lucky on the wheel or valley medal drops. Has anyone got a rose medal from a valley or npc village? p.s. That is not a picture of my medal chest but I wish it was!
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M.A. Scripts
Hints & Tips
Here are a few hints and tips.
Note these are my ideas and I won’t accept responsibility if they don’t work
- Scouts: I suggest that, if you have your gates open, then you have at least 1k scouts in each city. If someone scouts you but are just nosing around they will only send a few scouts. Your scouts will outnumber them so will eliminate them easily. Your opponent will only get a report back that they lost their scouts and no other info. Unless they are after trouble they will not scout again. However if they really want to scout you prior to an attack they will send more scouts and you can judge by the battle reports how serious they are and whether to prepare for attack. Do not ask for re-enforcements just because you have been scouted, don't forget your relief station comes into play between alliance members. e.g. I can get archers to any of your cities inside 5 minutes (Providing I’m on-line) and our closest enemy is approx 50min march away. SO DON’T PANIC
- Relief Station: As mentioned above your Relief Station effects the transport of troops and resources not only to your towns but to the alliance also, so when you have time remember to upgrade to a reasonable level. Make sure you can get troops to our alliance members in time.
- Walls & Defences: The general consensus on wall defences is 100-1k traps, 200-1k Abatis and the rest Archer Towers. Just put enough rolling logs and stone throwers (easier 2 spell) for Quest. Obviously get your walls as high as possible.
- Michelangelo Script: I would suggest if you only have one M.A. Script you use it on your walls. Do not use to upgrade your town hall (city) to lvl10 as you will stand out on the map and attract attention.
- Archers and Archery Level: These are the 2 most important troops and research. However Archery level 10 research time is measured in weeks. These times are effected by your hero.
- Hero: Don’t forget to put in as mayor a high intel hero just before research to reduce research times, likewise high attack just before training troops. You can put back your high politic hero as mayor once troop building or research is started. You don’t have to wait for completion.
- Academy: For those with more than 1 town don't forget to put an academy into both towns so that you can have simultaneous research. Also try to keep your academies at equal level so that both towns can share the technology researched.
- Building and research: Always keep your builders and academics busy. Plan so that the short time things complete whilst on line and the longer things during the night. I know this is almost impossible later on because of the very long building/research times. Don't forget to keep adding fortifications to the wall/s. (Archer Towers )
“All warfare is based on deception”.
Sun Tzu
The Art of War
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hints
Merge with Reborn
I received a mail today from ajregulate who is the founder of reborn. I have copied the content below:-
Merge with us REBORN. This will benifit both our alliances and make us one powerful alliance. Let me know what we can do to make this happen! Thanks
I replied:- I will look into this and ask the other members of the alliance. Will get back to u when I hear from them but that might be some time due to different time zones etc
Regards BKKK Host united
And he replied:- Im sure you know how it is that most everyone already has an alliance, making it extremely hard to recruit... this is the alternative, to get other smaller alliances to merge which will ensure survival for our members. but sounds good. let me know.
Just posting this to advise my vast readership and to solicit opinions: I cannot see too much of benefit to us as they are based in Friesland, which is the other end of the map and although they have a large membership list (69) and are ranked 43rd they do not have any particularly high prestige players e.g I out rank all of them including the host. However discuss this and if you think it is a good idea let me know and I will put wheels in motion. Majority Decision!
EDIT: I noticed today that the 3rd, 4th, 8th & 11th ranked alliances have all declared war on them so I doubt if they will be around much longer so don't worry about the vote I have made an executive decision. :)
Merge with us REBORN. This will benifit both our alliances and make us one powerful alliance. Let me know what we can do to make this happen! Thanks
I replied:- I will look into this and ask the other members of the alliance. Will get back to u when I hear from them but that might be some time due to different time zones etc
Regards BKKK Host united
And he replied:- Im sure you know how it is that most everyone already has an alliance, making it extremely hard to recruit... this is the alternative, to get other smaller alliances to merge which will ensure survival for our members. but sounds good. let me know.
Just posting this to advise my vast readership and to solicit opinions: I cannot see too much of benefit to us as they are based in Friesland, which is the other end of the map and although they have a large membership list (69) and are ranked 43rd they do not have any particularly high prestige players e.g I out rank all of them including the host. However discuss this and if you think it is a good idea let me know and I will put wheels in motion. Majority Decision!
EDIT: I noticed today that the 3rd, 4th, 8th & 11th ranked alliances have all declared war on them so I doubt if they will be around much longer so don't worry about the vote I have made an executive decision. :)
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Reborn Merge
Defence Reports
I would like all alliance members to post their town defences and rough troop levels. As to my group email which was short because of the in-game 500 char limit we need to find our weakest links and advise accordingly.
Either send me a mail or better post here in comments pages. (By posting here you can keep game open while typing data, you will find sending mail in game a bit of a pain) and also get over 500 char limit. Also by posting here, the info is available to all e.g. no good asking Lord x for 5k archers when he as only 1K but has 6k cav.. With this info we can plan both our defence and attack strategies. I would suggest updating your data every couple days. Please give it try and report any problems.
I will put my details in the comments below as example
Site now secure so you can post. I need your wall levels and fortifications and rough troop level. Also your military research levels and if you are researching estimated time to completion. Ones I need especially are M.T. (Military Tradition (Attack)), I.W. (Iron Working (Defence)) and Archery level.
With this info we can plan both our attack and defence strategies
Just post into the comments box for this blog entry and update every few days with new information (delete old post (if u allowed to) and enter new info. Dont forget to start post with your game name and for those that have 2 towns, which town you are talking about (walls etc). I know this may seem like a pain but I cannot host this alliance successfully without this info and I cannot scout you?
Edit: I noticed that the reports are very slow in arrival, this I know is partly due to the lack of readers (sic) However I cannot stress too much how much this information is benefit to us all. One thing you may not be aware of is that garrisoned troops share the technology with the city that they are defending. Hence if you send me archers they will have archery 10 and level 10 wall bonus. Likewise if I send you archers they will have the tech. level of your city. So if you are under attack and request troops with the information from your beacon tower plus the knowledge of what your tech. level is I can send an appropriate numbers of troops or plan another strategy. Without this info I could send too few troops which means you get plundered or lose your city (if you have more than 1) and we both lose troops. The upshot of this is I may not reinforce you to protect my own troops so you have been warned
Either send me a mail or better post here in comments pages. (By posting here you can keep game open while typing data, you will find sending mail in game a bit of a pain) and also get over 500 char limit. Also by posting here, the info is available to all e.g. no good asking Lord x for 5k archers when he as only 1K but has 6k cav.. With this info we can plan both our defence and attack strategies. I would suggest updating your data every couple days. Please give it try and report any problems.
I will put my details in the comments below as example
Site now secure so you can post. I need your wall levels and fortifications and rough troop level. Also your military research levels and if you are researching estimated time to completion. Ones I need especially are M.T. (Military Tradition (Attack)), I.W. (Iron Working (Defence)) and Archery level.
With this info we can plan both our attack and defence strategies
Just post into the comments box for this blog entry and update every few days with new information (delete old post (if u allowed to) and enter new info. Dont forget to start post with your game name and for those that have 2 towns, which town you are talking about (walls etc). I know this may seem like a pain but I cannot host this alliance successfully without this info and I cannot scout you?
Edit: I noticed that the reports are very slow in arrival, this I know is partly due to the lack of readers (sic) However I cannot stress too much how much this information is benefit to us all. One thing you may not be aware of is that garrisoned troops share the technology with the city that they are defending. Hence if you send me archers they will have archery 10 and level 10 wall bonus. Likewise if I send you archers they will have the tech. level of your city. So if you are under attack and request troops with the information from your beacon tower plus the knowledge of what your tech. level is I can send an appropriate numbers of troops or plan another strategy. Without this info I could send too few troops which means you get plundered or lose your city (if you have more than 1) and we both lose troops. The upshot of this is I may not reinforce you to protect my own troops so you have been warned
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defence
DGAF Intelligence Report
I logged on to alliance chat and noticed some alliances had declared war on DGAF (you know the ones with the big castles just above us). I expanded the window and found more, expanded to maximum, even more, it would appear everyone (except us) has declared war on DGAF This should be interesting. Because the system box does not store so you only see the live stuff whilst online I have copied it below.
"I dont know what was there"
Relationship between each other alters to Hostile automatically.
[System]: Alliance FATE declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Phalanx declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance ENYO declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance PITBULL declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Cobra declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance ARTofWAR declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Cobra2 declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance ENYO2 declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Myth declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance FABLE declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance ARToWAR2 declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Eleven declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Evenell declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
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DGAF Intel
Evony Map
Hi all this is more of a mail message then anything but it easier for me to type here then in game (spellcheck and no 500 char limit).
Has anyone noticed that the map keeps changing? Remember I sent a mail recently regarding being scouted by someone south of me a high end player. Well I wrote her co-ords down. but a couple of days later they weren't there. I have just noticed that another city with accompanying village has appeared N.E. of me on 131,466. Now either I am going senile and having a "senior moment" or something strange is going on here. I would expect newbies to appear but not high end players. Let me know if you have observed the same thing, it must be the teleport thing I presume? or I am getting very inattentive.
p.s. there are 2 lvl 5 NPC towns just appeared as well just below the new player. Now that I like!!!!
Has anyone noticed that the map keeps changing? Remember I sent a mail recently regarding being scouted by someone south of me a high end player. Well I wrote her co-ords down. but a couple of days later they weren't there. I have just noticed that another city with accompanying village has appeared N.E. of me on 131,466. Now either I am going senile and having a "senior moment" or something strange is going on here. I would expect newbies to appear but not high end players. Let me know if you have observed the same thing, it must be the teleport thing I presume? or I am getting very inattentive.
p.s. there are 2 lvl 5 NPC towns just appeared as well just below the new player. Now that I like!!!!
Scout Reports
If you do not have a high enough informatics level or beacon tower you may get confusing scout reports with swarms, zounds etc
This is what they mean
Few = 1 – 24
Pack = 25 – 49
Lots = 50 – 99
Horde = 100 – 249
Throng = 250 – 499
Swarm = 500 – 999
Zounds = 1,000 – 2,499
Legion = 2,500 – 4,999
Bulk = 5,000 – 10,000
Giga = 10,000 – “Infinite”
This is what they mean
Few = 1 – 24
Pack = 25 – 49
Lots = 50 – 99
Horde = 100 – 249
Throng = 250 – 499
Swarm = 500 – 999
Zounds = 1,000 – 2,499
Legion = 2,500 – 4,999
Bulk = 5,000 – 10,000
Giga = 10,000 – “Infinite”
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