I received a mail today from ajregulate who is the founder of reborn. I have copied the content below:-
Merge with us REBORN. This will benifit both our alliances and make us one powerful alliance. Let me know what we can do to make this happen! Thanks
I replied:- I will look into this and ask the other members of the alliance. Will get back to u when I hear from them but that might be some time due to different time zones etc
Regards BKKK Host united
And he replied:- Im sure you know how it is that most everyone already has an alliance, making it extremely hard to recruit... this is the alternative, to get other smaller alliances to merge which will ensure survival for our members. but sounds good. let me know.
Just posting this to advise my vast readership and to solicit opinions: I cannot see too much of benefit to us as they are based in Friesland, which is the other end of the map and although they have a large membership list (69) and are ranked 43rd they do not have any particularly high prestige players e.g I out rank all of them including the host. However discuss this and if you think it is a good idea let me know and I will put wheels in motion. Majority Decision!
EDIT: I noticed today that the 3rd, 4th, 8th & 11th ranked alliances have all declared war on them so I doubt if they will be around much longer so don't worry about the vote I have made an executive decision. :)
Defence Reports
I would like all alliance members to post their town defences and rough troop levels. As to my group email which was short because of the in-game 500 char limit we need to find our weakest links and advise accordingly.
Either send me a mail or better post here in comments pages. (By posting here you can keep game open while typing data, you will find sending mail in game a bit of a pain) and also get over 500 char limit. Also by posting here, the info is available to all e.g. no good asking Lord x for 5k archers when he as only 1K but has 6k cav.. With this info we can plan both our defence and attack strategies. I would suggest updating your data every couple days. Please give it try and report any problems.
I will put my details in the comments below as example
Site now secure so you can post. I need your wall levels and fortifications and rough troop level. Also your military research levels and if you are researching estimated time to completion. Ones I need especially are M.T. (Military Tradition (Attack)), I.W. (Iron Working (Defence)) and Archery level.
With this info we can plan both our attack and defence strategies
Just post into the comments box for this blog entry and update every few days with new information (delete old post (if u allowed to) and enter new info. Dont forget to start post with your game name and for those that have 2 towns, which town you are talking about (walls etc). I know this may seem like a pain but I cannot host this alliance successfully without this info and I cannot scout you?
Edit: I noticed that the reports are very slow in arrival, this I know is partly due to the lack of readers (sic) However I cannot stress too much how much this information is benefit to us all. One thing you may not be aware of is that garrisoned troops share the technology with the city that they are defending. Hence if you send me archers they will have archery 10 and level 10 wall bonus. Likewise if I send you archers they will have the tech. level of your city. So if you are under attack and request troops with the information from your beacon tower plus the knowledge of what your tech. level is I can send an appropriate numbers of troops or plan another strategy. Without this info I could send too few troops which means you get plundered or lose your city (if you have more than 1) and we both lose troops. The upshot of this is I may not reinforce you to protect my own troops so you have been warned
Either send me a mail or better post here in comments pages. (By posting here you can keep game open while typing data, you will find sending mail in game a bit of a pain) and also get over 500 char limit. Also by posting here, the info is available to all e.g. no good asking Lord x for 5k archers when he as only 1K but has 6k cav.. With this info we can plan both our defence and attack strategies. I would suggest updating your data every couple days. Please give it try and report any problems.
I will put my details in the comments below as example
Site now secure so you can post. I need your wall levels and fortifications and rough troop level. Also your military research levels and if you are researching estimated time to completion. Ones I need especially are M.T. (Military Tradition (Attack)), I.W. (Iron Working (Defence)) and Archery level.
With this info we can plan both our attack and defence strategies
Just post into the comments box for this blog entry and update every few days with new information (delete old post (if u allowed to) and enter new info. Dont forget to start post with your game name and for those that have 2 towns, which town you are talking about (walls etc). I know this may seem like a pain but I cannot host this alliance successfully without this info and I cannot scout you?
Edit: I noticed that the reports are very slow in arrival, this I know is partly due to the lack of readers (sic) However I cannot stress too much how much this information is benefit to us all. One thing you may not be aware of is that garrisoned troops share the technology with the city that they are defending. Hence if you send me archers they will have archery 10 and level 10 wall bonus. Likewise if I send you archers they will have the tech. level of your city. So if you are under attack and request troops with the information from your beacon tower plus the knowledge of what your tech. level is I can send an appropriate numbers of troops or plan another strategy. Without this info I could send too few troops which means you get plundered or lose your city (if you have more than 1) and we both lose troops. The upshot of this is I may not reinforce you to protect my own troops so you have been warned
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defence
DGAF Intelligence Report
I logged on to alliance chat and noticed some alliances had declared war on DGAF (you know the ones with the big castles just above us). I expanded the window and found more, expanded to maximum, even more, it would appear everyone (except us) has declared war on DGAF This should be interesting. Because the system box does not store so you only see the live stuff whilst online I have copied it below.
"I dont know what was there"
Relationship between each other alters to Hostile automatically.
[System]: Alliance FATE declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Phalanx declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance ENYO declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance PITBULL declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Cobra declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance ARTofWAR declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Cobra2 declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance ENYO2 declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Myth declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance FABLE declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance ARToWAR2 declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Eleven declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
[System]: Alliance Evenell declares war against alliance DGAF. Diplomatic Relationship between each other alters to Hostile automatically.
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DGAF Intel
Evony Map
Hi all this is more of a mail message then anything but it easier for me to type here then in game (spellcheck and no 500 char limit).
Has anyone noticed that the map keeps changing? Remember I sent a mail recently regarding being scouted by someone south of me a high end player. Well I wrote her co-ords down. but a couple of days later they weren't there. I have just noticed that another city with accompanying village has appeared N.E. of me on 131,466. Now either I am going senile and having a "senior moment" or something strange is going on here. I would expect newbies to appear but not high end players. Let me know if you have observed the same thing, it must be the teleport thing I presume? or I am getting very inattentive.
p.s. there are 2 lvl 5 NPC towns just appeared as well just below the new player. Now that I like!!!!
Has anyone noticed that the map keeps changing? Remember I sent a mail recently regarding being scouted by someone south of me a high end player. Well I wrote her co-ords down. but a couple of days later they weren't there. I have just noticed that another city with accompanying village has appeared N.E. of me on 131,466. Now either I am going senile and having a "senior moment" or something strange is going on here. I would expect newbies to appear but not high end players. Let me know if you have observed the same thing, it must be the teleport thing I presume? or I am getting very inattentive.
p.s. there are 2 lvl 5 NPC towns just appeared as well just below the new player. Now that I like!!!!
Scout Reports
If you do not have a high enough informatics level or beacon tower you may get confusing scout reports with swarms, zounds etc
This is what they mean
Few = 1 – 24
Pack = 25 – 49
Lots = 50 – 99
Horde = 100 – 249
Throng = 250 – 499
Swarm = 500 – 999
Zounds = 1,000 – 2,499
Legion = 2,500 – 4,999
Bulk = 5,000 – 10,000
Giga = 10,000 – “Infinite”
This is what they mean
Few = 1 – 24
Pack = 25 – 49
Lots = 50 – 99
Horde = 100 – 249
Throng = 250 – 499
Swarm = 500 – 999
Zounds = 1,000 – 2,499
Legion = 2,500 – 4,999
Bulk = 5,000 – 10,000
Giga = 10,000 – “Infinite”
Robbery
Did you there are robbers around in Evonyland? There are as Banyan and I found out last night. This was a complete suprise to me so I investigated further. There is very little info about this on the forums but what I have found out is:-
- This is a new "feature" say in the last 6 months.
- Only effects transporting of goods between alliance members.
- Only occurs under very rare circumstances.
- Ok what triggers the robberies?
- PRESTIGE
- Yes it all depends on the prestige levels of the person sending and the person receiving.
- If there is a large difference between the two in that the person receiving is much higher then the person sending then this triggers the robbery scenario.
- The exact level difference is unsure.
- Why you may ask?
- Evidently some people were logging in with more then 1 account on a particular server, then using the free teleport to get closer to where their main account cities were, then after joining the alliance using their new city to supply their main cities. e.g. getting a new city without buying medal boxes!
- So the devs invented the robbers. Its all about money remember! Evony is free forever huh!
Hints and Tips Part 2
Here are some more hints and tips. These are all different levels and will added to as I think of them so look at this blog entry regularly
Titles http://theevonywiki.com/index.php/Titles
Ranks http://theevonywiki.com/index.php/Ranks
Exercise in Rally Point
Just to give everyone a reminder that the exercise battle simulator is rather "flawed". While it useful when you are just starting out, later on it can cause you major grief. This is especially true later on when one is trying to attack higher level valleys. This I found out the hard way when attacking a level 9 valley. The simulator said I will lose no troops bar a few warriors, so I sent a few more archers to make sure. The end result was that I lost the lot (8k archers gone och!!!). What one has to realise is that the simulator does not take the tech levels into consideration and a level 9 valleys has level 9 techs for all troops. So be warned!!!!
As an aside try putting one archer against 5 rams in the simulator and see what happens! Then look at the specs for both troops and explain? If anyone can come up with a suitable explanation I will be fascinated to read it.
- Heroes: Have you got heroes? Do you know what all the attributes mean? Hopefully here are some of the answers.
- Politics: This is the guy (or girl) who should be normally your mayor. The higher his/her politic level the higher your production.
- Attack: This is hero you use for attacking as his attack level is added to your troop attack level hence makes your troops more powerful. The attack level also effects the build time of troops so make your best attack hero mayor just before building troops and then replace him with your normal mayor once you have started the queue in the barracks. Also make sure you have a high attack hero in each city as this hero will help defend you if under attack.
- Intelligence: This guy is rather underrated by a lot of players but can save you hours of time. The intel level effects the research times at the academy so as above put him/her in as mayor before research. As we all know the research times start getting very long so this hero can save you hours. As way of example by changing to a reasonable high intel hero (85) from my normal mayor I saved 32 hrs on research time for level 10 Archery. The high intel hero also helps with your informatics level so send him along with your scouts when scouting high level valleys.
- Do not forget to level up your heroes after attacking and keep checking your mayor as he/she is constantly gaining experience but can easily be forgotten. I presume that you all understood what I mean by levelling up? If not or you unsure leave a comment and I will try to explain further.
- Inn: Do not get rid of the inn until you get your feast hall up to level 9. e.g. Do not make the same mistake I did. You need a inn to upgrade your hall and whilst at the moment you may think you do not need lvl 9 trust me later on you will because you need a hero for every attack and later on you will have to send waves of attackers to defeat your enemy. I realised too late and had to tear down a cottage to make room. Pity that a town hall upgrade does not give more space in the town! If you have an inn check it daily as the heroes refresh every 24hrs. Remember the ones you want have a base attribute of 65 or higher. Also remember that Google is your friend here so if the last sentence was pure gooblygook to you do some research yourselves.
- Valleys: I will post some details on capturing high level valleys when I can find a good site but here's a link with some good basic info. http://www.theevonywiki.com/index.php/Valleys
Remember if you find any good sites with the info let me know by posting the link in the comments box and I will put in the resources page.Ranks and Titles
Be careful upgrading your military rank, you will waste your medals. The game devs have dropped the medal drop rate so low, especially rose and lion medals, which you need to advance in the game in the early stages, e.g.us, that it is impossible to get more then the title knight (2 cities) without extreme luck on the lucky wheel or buying games coins. The quest also leads you astray as well. Do not upgrade your military rank unless it is necessary it is the title that matters eg Knight, Baronet etc because each upgrade here allows you an extra city.The following links explain the different titles and ranks
Titles http://theevonywiki.com/index.php/Titles
Ranks http://theevonywiki.com/index.php/Ranks
Exercise in Rally Point
Just to give everyone a reminder that the exercise battle simulator is rather "flawed". While it useful when you are just starting out, later on it can cause you major grief. This is especially true later on when one is trying to attack higher level valleys. This I found out the hard way when attacking a level 9 valley. The simulator said I will lose no troops bar a few warriors, so I sent a few more archers to make sure. The end result was that I lost the lot (8k archers gone och!!!). What one has to realise is that the simulator does not take the tech levels into consideration and a level 9 valleys has level 9 techs for all troops. So be warned!!!!
As an aside try putting one archer against 5 rams in the simulator and see what happens! Then look at the specs for both troops and explain? If anyone can come up with a suitable explanation I will be fascinated to read it.
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